openGL之API学习(二零六)glClientActiveTexture
来源:http://www.tudoupe.com时间:2022-02-17
最多支持到gl3,gl4以后无此函数。
glClientActiveTexture selects the vertex array client state parameters to be modified by glTexCoordPointer, and enabled or disabled with glEnableClientState or glDisableClientState, respectively, when called with a parameter of GL_TEXTURE_COORD_ARRAY.
glClientActiveTexture
texture
Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of GL_TEXTUREi, where i ranges from 0 to the value of GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. The initial value is GL_TEXTURE0.
下一篇:FFmpe入门(基础)
相关新闻
- 2023-05-06 微pe怎么初始化U盘(微pe怎么恢复初
- 2023-05-06 Xp系统boot 进入pe(boot manager 怎么进入
- 2023-05-06 win pe修复bcdboot(pe修复系统)
- 2023-05-06 win7更新失败 pe(win7更新失败还原更
- 2023-05-06 u盘装了pe读取不了(u盘能进pe读取不
- 2023-05-06 u盘pe 发热(u盘发热烫手)
- 2023-05-06 u盘pe下看不到硬盘(u盘启动pe看不到
- 2023-05-06 pe盘 ntfs(u盘ntfs格式)
- 2023-05-06 sony笔记本进入pe模式(联想笔记本怎
- 2023-05-06 pe启动盘进不去(pe启动盘进不去系统
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
